DEATHSHOT ARENA v1.1.1 BETA · LEOSSON GAMES

Multiplayer Mayhem.

A fast futuristic 5-on-5 arcade arena sport built around passing, checking, bank shots, physical goalie defense, arena hazards, 27 crowd-drop power-ups and online Team Challenge rooms for up to 10 human players.

v1.1.1 BETAOnline 5v5 + local playController-firstAI fills open slots
MULTIPLAYER MAYHEM.

Neon arena sport with teeth.

Four field players and one heavily defended goalie per side. Move the ball, create an angle, survive the check, use the walls, read the goalie and make the shot count — then take it online with friends.

BETA RELEASE · PLAYER FEEDBACK WELCOME

Deathshot Arena v1.1.1 is fully playable and currently in beta. Balancing, multiplayer behavior, presentation and other details may continue to be refined. The game includes a built-in Feedback / Bug Report tool so players can send issues and suggestions.

5-on-5 arena action

Four field players plus one goalie per team in a long neon arena built for fast reads and aggressive transitions.

Three-period matches

Play three 3-minute periods. Tied games enter an untimed DEATH ROUND where the first score wins.

Six ways to play

Exhibition, Practice, Local Versus, Tournament, Season and Online 5v5 Team Challenge.

27 power-ups

Shot mods, held weapons and instant chaos effects including Shield Wall, Airstrike, Minions, Enforcer, Snare, Buzzsaw, Blizzard and more.

Online 5v5 Team Challenge

Create a room, share a five-character code and play with up to 10 humans. You do not need a full lobby — AI fills every unclaimed field or goalie position, and human players can even stack on the same team.

The Death Shot

Score through the center +3 lane and one active opposing field player is marked for death, explodes and is removed from play for 30 seconds before respawning. Goalies are immune.

Active scoring walls

Bank the ball off the arena and attack +1, +2 and center DEATHSHOT +3 scoring zones.

Physical goalie defense

Goalies move, swat and protect the wall with four spinning paddle defenses that can knock players off the play.

Controller-first play

Move and aim independently, pass, dodge, check, quick shoot, charge shots, switch players and boost.

Keyboard + mouse

Full alternate controls are included for players who want WASD movement and mouse aiming.

Local + online

The downloadable game runs locally in a modern desktop browser. Offline/local modes need no account; an internet connection is only required for Online 5v5 Team Challenge.

CONTROLS

Move with one hand. Aim with the other.

Designed around twin-stick controller play, with full keyboard and mouse support.

Controller

Left Stick Move
Right Stick Aim
A Pass
B Dodge / Check
X Quick Shot
RT Charge Shot
LB Switch Player
RB Arm / Disarm Power-Up
LT Boost

Keyboard + Mouse

WASD Move
Mouse Aim
Q Pass
Left Click Quick Shot
Space Charge Shot
E Dodge / Check
R Arm / Disarm Power-Up
Tab Switch Player
Shift Boost